Ubisoft organized it’s first hackathon called Pimp My Data where people with different background were invited
in order to make some propositions around brandico-linkedin
« Use data generated by gamers in order to enhance their gaming experience »
First: Exploit Data
We used a dataset provided by Ubisoft for the game Just Dance because we thought that it could show very different
profile of gamers, from casual gamers to esport players. After browsing through thousands of data, we were finally able de define a script to sort what we wanted to use.
We also had to improve the dataset with the song style and decade in order to provide what we really wanted for our proof of concept
The global idea of our team was to create story telling and a new way to get through all of the level of
an arcade game. We wanted to show the gamers a different way to browse the songs and dances library in order to
promote cultural diversity and curiosity.
30 seconds demo of some interactions
The concept is quite simple each song represents a type of music, a country, an historical period.
So what we achieve is a kind of world map where the gamer can travel in time and geographically to
discover new style of music and unlock unplayed song/dance
Select a decade a discover new musics
Sort the songs by country, dance or decade
See how many countries are left to discover and how many songs are left